![]() ![]() The game follows the protagonist's struggle to understand and exercise the Eight Virtues. The object of the game is to focus on the main character's development in virtuous life-possible because the land is at peace-and become a spiritual leader and an example to the people of the world of Britannia. Unlike most other RPGs the game is not set in an "age of darkness" prosperous Britannia resembles Renaissance Italy, or King Arthur's Camelot. Lord British felt the people lacked purpose after their great struggles against the Triad were over, and he was concerned with their spiritual well-being in this unfamiliar new age of relative peace, so he proclaimed the Quest of the Avatar: He needed someone to step forth and become the shining example for others to follow. Eventually the world, now unified under Lord British's rule, was renamed Britannia. Īfter the defeat of each of the members of the Triad of Evil in the previous three Ultima games, the world of Sosaria underwent some radical changes in geography: Three quarters of the world disappeared, continents rose and sank, and new cities were built to replace the ones that were lost. The story instead focuses on the player character's moral self-improvement. Ultima IV is among the few role-playing games, and perhaps the first, in which the game's story does not center on asking a player character to overcome a tangible ultimate evil. Ultima IV was followed by the release of Ultima V: Warriors of Destiny in 1988. Designer Richard Garriott considers this game to be among his favorites from the Ultima series. ![]() In 1996 Computer Gaming World named Ultima IV as #2 on its Best Games of All Time list on the PC. Ultima IV further advances the franchise with dialog improvements, new means of travel and exploration, and world interactivity. ![]() Ultima IV has a much larger game world than its predecessors, with an overworld map sixteen times the size of Ultima III and puzzle-filled dungeon rooms to explore. It is the first in the "Age of Enlightenment" trilogy, shifting the series from the hack and slash, dungeon crawl gameplay of its "Age of Darkness" predecessors towards an ethically-nuanced, story-driven approach. Continued abuse of our services will cause your IP address to be blocked indefinitely.Ultima IV: Quest of the Avatar, first released in 1985 for the Apple II, is the fourth in the series of Ultima role-playing video games. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. ![]() Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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